![]() ![]() Understanding the eutrophication process provides the clearest picture of how and why dead zones develop. For this reason, dead zones are often located near inhabited coastlines. Human activities are the main cause of these excess nutrients being washed into the ocean. With too many nutrients, however, cyano bacteria grows out of control, which can be harmful. At normal levels, these nutrients feed the growth of an organism called cyanobacteria, or blue-green algae. Dead zones occur because of a process called eutrophication, which happens when a body of water gets too many nutrients, such as phosphorus and nitrogen. That is why these areas are called dead zones. Because most organisms need oxygen to live, few organisms can survive in hypoxic conditions. In that campaign I never felt like I needed to cheese it.Dead zones are low- oxygen, or hypoxic, areas in the world’s oceans and lakes. If the game is so bad, what are you still doing here? Move on. CA doesn't really care what you "care" about. Or are you gonna' tell me a massive 3v3 battle is less spectacular than pressing the LS button and the the AR button a bunch of times in a row? That's why I gotta' laugh out loud when people say the game puts spectacle over substance because LS serves to remove a lot of spectacle. Play a massive battle with several armies and maybe take crippling losses, or just fight all those armies one by one (presumably with AR cheese added on top) and lose nothing and win with little effort, all by clicking a button before a fight. I don't care about it "working as intended" because it's one of those crap mechanics that reward laziness and punish effort. And the reason for keeping it that way I'm constantly told is legendary cheesing. Whether it should work the way it does is a different question, and really has nothing to do with the topic at hand.If you say I should fall down on my knees and kiss the behinds of those cheesing YTers because they make CA fix the game.why hasn't CA fixed LS? LS is absolutely and completely broken OP and renders basically the entire lategame phase a complete farce. Whether it should work the way it does is a different question, and really has nothing to do with the topic at hand.īut Lightning Strike is working as it's intended. So when did CA fix Lightning Strike, the #1 overused crutch for legendary cheesing?īut Lightning Strike is working as it's intended. So when did CA fix Lightning Strike, the #1 overused crutch for legendary cheesing? I don't even play on legendary, but everything that renders legendary trivial is even more powerful on lower difficulties, so this is crap balancing. So you really should thanking them for what they do, even if you don't particularly like it. So as much as you loathe how they play, it is also because of them that exploits you loathe get fixed. Every time Legend expressly points out an exploit in his videos, the exploit more often than not gets fixed in the next patch. Which points out flaws for the devs to patch. What they do is like extended beta-testing, pushing the game to its limits and seeing what falls off. I do find it genuinely helpful that YTers like Mercy and Legend do what they do. ![]() Not by the bucket-full like Legend does it. Cheese is best served in small portions and when necessary. In that campaign I never felt like I needed to cheese it. I've only completed one Legendary campaign(with Thorgrim), mainly because I can't stand "battle realism" so doing more than one is a tall order and exercise in futility. If it’s not something that is going to affect to MY campaign, unless I specifically seek it out…then I don’t really care if other players specifically seek those experiences out for THEIR campaigns. The only bugs/exploits that actually bother me are the ones that impact MY campaign. But again… if somebody else does find exploits and repeat battles fun…who am I to tell them they shouldn’t be allowed to enjoy those things. ^^Its not personally a skill I find fun to have my gameplay revolve around. There’s also skill/merit in nitpicking the game to find obscure exploits and min/max stats/trait potential. Plus! I do think there is some skill/merit in replaying battles to identify your mistakes and fixing them. ^^But if somebody else is playing Legendary for a different reason, who am I to tell them they can’t/shouldn’t? It’s their game. Which I do sometimes! Other times, I specifically like playing on Legendary because it can be messy. If I want my campaign to go smoothly, I’ll play on a different difficulty. 2K A Total War Saga: Thrones of Britanniaįor me personally, I think the whole point/appeal of Legendary is getting out of unusual situations/having to adapt to your mistakes.846 A Total War Saga: Fall of the Samurai. ![]()
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